Sunday, December 6, 2009

The level editor

I got some groundwork done on the level editor. You can now position and rotate objects, and my next task will be to add functionality for loading objects as well as saving their positions. I would have had this done yesterday but I was redoing the camera controls and trying to make it a lot more complicated than it needed to be. So that will be my goal for today/this week, aside from studying for finals.

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